![AnimationV [.NET] 1.0.3](https://gtamodplace.com/wp-content/uploads/2026/08/1-104.jpg)
AnimationV is a .NET library that improves the current markers and objects in GTA V. Now you can animate markers & objects to actually move, animate, blink, change color, set visibility flags, improve game performance, contact check and more.
Current Features
- Animate Markers
- Change Properties of Markers
- Use Visibility Flags (See Below)
- Check contact with markers
- +More
Marker Class
Functions & Properties
- (Color) Color: Sets/Returns Marker Color. [System.Drawing.Color]
- (void) Draw: Draws current marker object.
- (RenderFlag enum) Flag: Sets/Returns Render Flag. Renders marker within certain radius [Close, Nearby, Far, Any]
- (bool) IsClose: Returns if player is in close radius of marker.
- (bool) IsNearby: Returns if player is in a nearby radius of marker.
- (bool) IsFar: Returns if player is in a far distant radius of marker.
- (bool) IsVisible: Returns if marker is visible.
- (MarkerType enum) MarkerType: Sets/Returns current marker type.
- (bool) PedIsAtMarker: Returns true if ped is at marker.
- (Vector3) Direction: Sets/Returns Direction of Marker
- (Vector3) Position: Sets/Returns marker current position.
- (Vector3) Rotation: Sets/Returns marker current rotation.
- (Vector3) Scale: Sets/Returns marker current scale.
- (bool) ShowDebug: Shows debug UI if true.
- (bool) Visible: Sets Visibility of marker [Overrides Render Flags]
![AnimationV [.NET] 1.0.3](https://gtamodplace.com/wp-content/uploads/2026/08/2-99.jpg)
Links: Click Here
Filename: AnimationV [.NET] 1.0.3
Password: www.GTAModPlace.com
Price: Free
Size: 3.6KB
Virus Status: Scanned by Avast Security
